Project Overview

For our project, we intend to create a three layer Labyrinth style game. A Labyrinth game is a motion controlled game in which the player moves a ball through a maze, avoiding various holes along the way. By utilizing motion sensors to control the shift and movement of the board, the challenge becomes greater with each increasing level.

Monday, May 4, 2015

Week 5:

During this week, coding for the Arduino was attempted. Many hours of work had taken place with trying to get the Arduino to intake the motion of an accelerometer and translate it to the two servo motors controlling the x-axis and y-axis of the game, however none of the efforts yielded useable code for the game. However, by the end of this week, the code should be completed. Once written, the setup will be created, as most of the electronics have arrived such as the breadboard, wires, and sensor. The only problem has been the package office at one of the Drexel Housing facilities; most of the orders have arrived, dating back to last Wednesday, yet the package office has yet to go through the shipments. Also, on Sunday, members Tyler and Jesse went out and cut wood for the outer box of the board, which will hold the board together and allow for a plexiglas top to cover the game itself so that the ball within will not be allowed to be tampered with while playing.

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