Project Overview

For our project, we intend to create a three layer Labyrinth style game. A Labyrinth game is a motion controlled game in which the player moves a ball through a maze, avoiding various holes along the way. By utilizing motion sensors to control the shift and movement of the board, the challenge becomes greater with each increasing level.

Monday, May 11, 2015

Week 6:

This week entailed more woodwork, and more coding. In class, corner joints of the labyrinth were glued together. The technique used to do this was biscuiting, which can be found in the tutorials tab. However, before the other side was glued for the opposite corner, it was discovered that there were measurement errors prohibiting the cuts to actually work with the boards if glued together. The problem was some of the pieces were too long, which would allow the actual board to fall through the base of the project. Upon revisiting member Tyler Fox's house to redo and fix the boards, the project looks better than ever. The intent for this week is to glue to boards together and finish the coding aspect of the project due to the arrival of the final materials needed for the project to work, followed by an outer casing of the board.

Side View 1 Prior to Glueing
 Top View Prior to Glueing
 Side View 2 Prior to Glueing

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