Project Overview

For our project, we intend to create a three layer Labyrinth style game. A Labyrinth game is a motion controlled game in which the player moves a ball through a maze, avoiding various holes along the way. By utilizing motion sensors to control the shift and movement of the board, the challenge becomes greater with each increasing level.

Wednesday, April 15, 2015

Week 3:

This week in class, many of the materials for the project were attained, including most of the wood for the board, a light and a push sensor, an Arduino board, and two Servo Motor. Both the Arduino board and one of the Servo Motors were donated to us from the University. In class, we observed one of the past Design Projects from last years ENGR 101 class. This project is actually very similar to our idea; motion controls are taken in from an accelerometer and translated through MATLAB code to give two servo motors, each controlling either the x-axis or the y-axis, which then moves a Labyrinth-esque board based on the motion of the accelerometer. Also, we have discovered that the best way to utilize the motion controls of the Wii Nunchuck is and break them down accordingly to control the axes of the board.
Accelerometer
Arduino and Servo Motor


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